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Devlog
Update 0.4.1
June 13, 2025
by
Eliot Waters
#update
This update features a new turret, a new enemy type, new upgrades, and several much-needed performance optimizations. UI Added an update indicator to the main menu to let players know when a new versi...
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Patch 0.3.1
May 16, 2025
by
Eliot Waters
Hello! This is just a small post-update patch to fix a crash I overlooked. I've also included a few other small tweaks and updates. Stability Fixed a crash that could occur at higher danger levels whe...
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Update 0.3.0
May 13, 2025
by
Eliot Waters
#update
Hello! It’s been a bit since the last patch. I took a longer break than expected, but ever since, I’ve been hard at work updating the game to make this the most substantial update yet! Engine Upgr...
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Update 0.2.0
March 21, 2025
by
Eliot Waters
#update
Hey all! This is mainly a quality-of-life update with some minor bug fixes and tweaks. The next planned update will focus on adding new upgrades to the game. Gameplay Fixed an issue where enemies woul...
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Patch 0.1.1
March 14, 2025
by
Eliot Waters
#patch
Hello all! Just a smaller patch with a few balance tweaks and bug fixes. Got some great feedback on the first release! This patch is meant to address the most common pain points. Gameplay Added invinc...
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Initial Release
March 06, 2025
by
Eliot Waters
#Initial Release, #update
After 9 months of development, Ironclad Angels version 0.1.0 is ready for public release! Now that most core systems are in place, the current development path is to continue adding new content. This...
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